As the killer, you have various abilities that help you stalk your prey, such as the power to turn invisible at times. The survivors must work together to fend off the killer while completing objectives that lead to escape. As the survivors, you and your team must escape and fight back using the environment playing as the killer requires you to … well, take out the survivors. And I know it has enough performance issues to make me want to wait and experience it at its best.īut I will check out this patch and report back when I know more! And please do let me know how the game is running for you on Twitter or Facebook.Kicking things off is Dead by Daylight, an asymmetrical multiplayer game that puts you in the shoes of the survivors or the killer. But I’m in no huge rush to finish the game. I’ve actually taken a break from my playthrough waiting for this current patch, so now I’ll dive back in and see just how much better it’s running (or not). Play through this game both for the story (since Survivor will make much more sense if you play the first game first!) and to buy some more time for the devs at Respawn to keep patching this game up until it’s good and ready. It’s especially great on PS5 and Xbox Series X compared to last-gen consoles. It’s a terrific game that looks and runs great (though it certainly had some issues of its own at launch). If you played that game at launch, play it again now. If you haven’t already, play Star Wars Jedi: Fallen Order first. Whether this patch will fix the many lingering issues plaguing this game remains to be seen, but I do have one suggestion for everyone on PC and console: It deployed on consoles yesterday, but includes even more fixes for PC as you can see above. Star Wars Jedi: Survivor’s big Patch 4 is now live on PC as well. Let us know if you run into any further issues and thank you again for your continued support. (PC only) Improving some hitching which can be attributed to streaming raytracing data, assets, and a gap in our prebuilt shaders.īe on the lookout for future patches across all platforms.(PC only) General performance improvements to improve both CPU and GPU utilization while reducing idle time, both with and without raytracing.(PC only) Improving performance on newer i7 and i9 CPUs that have efficiency cores.Added a note explaining that some of BD-1’s abilities are not available while in combat.Īdditionally, here are a few known issues we’re currently investigating and working on for future patches.Fixed a collision bug where players can get stuck inside a Meditation Chamber.Fixed a severe animation issue that would break a late game narrative sequence.Fixed a bug where Rayvis would become unbeatable.Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.Fixed lightsaber marks not displaying correctly in some scenarios.Audio fix for a narrative moment where music was behaving incorrectly.Fixed an issue where one of the vents did not properly activate in Stone Spires.Fixed a streaming issue that causes some streaming scenarios to end on a black screen.( PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.(PC only) Updated data handling when toggling raytracing, improving non-raytraced performance. (PC only) Performance improvements for some VFX.(PC only) Updated streaming budgets that will help alleviate traversal hitching.(PC only) Updated occlusion behavior for raytracing, reducing idle time stalls.Here are the fixes you can expect with this patch: Keep an eye for the latest updates via the Twitter account. PC: Patch expected to deploy as soon as possible this week.PlayStation 5 and Xbox Series X | S: Patch expected to deploy Tuesday, May 9.
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